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US Sends a Russian and White Whale.

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Weather it’s a Skell flying Ganglion or a lunatic brother of Street Fighter’s Gouken antagonism is in the air.
Well sort of.
With the Ganglian leader and some odd Lao thing. It’s underwhelming, especially with the Ganglian Skells looking like they could strip skin. On top of all that there is a totally inconclusive ending to Xenoblade X with more questions left than Twin Peaks.
Yet no Xenoblade X 2 announced. Even though, the writing is total trash. Aside from some humorous side missions, usually Nopon ones. It tries to preach a few points using Lao, but it’s over done. Another down point is it’s crappy grasp of body Language like defensive postures as a sign of strength and security. It’s got a bad active battle system. The exploration system is night, the only tough fights are with Tyrant class monsters, and often are really pointless. It is clear, with improved writing it might have passed for a better Transformers game. The SKELL mechanics were quite good. The environments were awesome, it was like Cybertron before the Quintasans made it Cyber. A very good joint battle which is best with the Ares 90 machines. They never answer the question they pose “WTF is with this plane!?”
Xenoblade Chronicals X often becomes like a job. Also all things for all people, just too much. Like Animal Crossing Requests, Monster Hunter Hunts, all game aspects but Story and that is a fail with an RPG, even if it has the best Sky line and a look an climbing ability better than any Assassin’s Creed. Battle System seems to blend Blazblue move execution with RPGish execution.
Oh did I mention the pervs involved in this put a 13 year old who’s strongest armor is a skimpy uniform, which is fucked up if you think less body coverage is more body defense, much less wanting a near naked 13 year old. Yet Nintendo didn’t want people talking on Swapnote. Xenoblade X is the first game to come with a Megan’s Law Warning.

Now a less beautiful world, but not bad. A game with a past of PSN and XB back stabs, with some co-devs going out of business. Another long project meeting it’s end of development and start of play. But one who’s Story was Solid and on going and battles fierce. Also an ok multiplayer resembling Team Fortress and making you vulnerable to water like the squidlings of that awesome game, Splatoon. Multiple Bosses of Multiple types of no specific or predictable nature or moves (unless you count the annoying axe and chainsaw Chimeras). Devil’s Third is a better game, with a more limited world for exploration, although there is some of it with heavy replay value if you like score battles and chasing down War Trophies that help you gain golden eggs for multiplayer benefit. It’s even got some sort of conclusive meaning to beat the Story Mode.
Watch out for Jane Doe, one smell of the crotch can kill you.
Remember the clash situation with Bellec in Assassin’s Creed: Unity, well Valhalla made it work without loop. No stage switching, but you go on.

Now both are are much more brilliant than Mass Effect III that suffered too much here, not enough there. Although at least it concluded.

Notes
*All were played fully by me. Well Devil’s Third was a short stint on muti-player.

*I love that none use payed DLC, multi-player allows for buying golden eggs in Devil’s Third. Also they allow for download data that help hasten loads, but it may mean the expense of a HD. If Nintendo shared a piece, I’d let them dev my physical copy system idea, much better than Optical.

If I chose one alone, it would be Devil’s Third.

Be nice if FFE (3DS) isn’t a disappointment.


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Categories Console, Wii U

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