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#BattleChasers of #AirshipSyndicate and #THQNordic on #NintendoSwitch: A Commentary

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Looks like Superman is a Knight, and Tank is the best healer. Big Gauntlets of power, that change time to time. A Thief and Mage Captain. Also a Magus of joining members, okay not quite a villain ever, but he looks like Red Oni Masked Man.

My favorite team, is the Sword, the Tank-Healer and Magician.

I read a lot of Image Comics, but before this one, so I can only go in fresh as gamer. It’s a solid game, with very skilled illustration. I does have a comic feel with some homages to the classic NES RPGS. It combines an open map, with a Heroes of Ruin type dungeon system that slows things down considerably.
But loading aside, it’s fun, got a decent writer at the help and looks wonderful. The turn based style is very functional, I don’t know what others claim about frame rate issues, I never noticed any issues in battle.

It some times has an irritating nature of going to easily and throwing in a 1 hit murdering Axe Man out of nowhere.

You won’t hate having bought it, in fact you may be screaming for a Sequel.

The most lovable thing, no DLC, it’s fine the way it is. Complete on card.

Least lovable: When it crashes in-Dungeon, you lose a restart turn, a finite amount of continues in Dungeons, and a crash is a death or willful walk out. It does happen once in a while, and I have yelled and screamed a lot over it.


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Categories Switch, Video Games

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