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How the Mighty Have Fallen. #mightno9 #megaman

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Mighty No. 9 is filled with a bit of wimzy, slightly long (in the too side of things) stages that remind you why Nintendo’s Mario has World 1-1 and so on. Shrill Electro Queens and challenging Bosses. Possibly without sense in cases.
Dash for ever and never lose footing, unless you land on ice or gravity wakes you up.
It has a good premise, but voices are either bad or used too often, except with Bat or Mighty No 8 who seeks the President’s office for malfunctioning Robots all over.

So in a quick wrap up:
-Stages are too long.
-There are bugs that twist battles against you. Knowing the error is your hurdle. Usually I am too furious at bugs to narrow it down. Frankly, it isn’t my job. – Some bugs have system freezing, like most modern games (often due to audio, junk code, or auto save issues). – No 6. voices (not talent) are picked badly, and even know as Vicky it may sound fine to see her say many millions of things at Timmy Turner, but as the shocker it’s
an annoying repeat of the same phrases. Bat and No 8’s voice works, but it’s the
Blaz Blue Samurai Bot essentially. – Boost heals, lost at death with lives remaining. – Scores are reset at death, not at “continue” or “repeat” Well depleted. – Boss kill moves are better at start, than near the end, any 1 hit kill is best near the start if your going to have a progression, every hit taken would boost defense and drop attack strength. – Mostly for Speed Runners. Too much Dash ability. – Rapid Button/Stick Movement release thing with Bosses rarely work. – There is a bit of a Playdoe look too cartoonish art when put ran through an Unreal Engine. Street Fighter V has the same issue.

Pluses: – Cost – Premise – Use of Dash Ability to Collect Robot Data (Best Idea). – Bosses themselves are well designed and interesting, although Pyro’s Instant Kill is at a point where he is weakened. I call it that because it’s rapid button push and and stick movement thing rarely work. – It was late which suggests, despite apology goodies, it may be a lot better than it was months ago, or it’s like redrawing something perfect 100 times and having something worse. Hard to say, I am likely to think the earlier. – Available on all consoles. Even all PC OS’ even Linux. No favorites, so they favor all sorts of customers. – Characters beaten (Bosses) integrate in other levels, join the battle. Countershade vs Avy, Bat vs the Mines.


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Categories Wii U, Steam

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